Principal Artist
Playstation Network game on PS3.
Released on August 21st 2012
Independent Games Festival Finalist 2009
IndieCade 2010 Audience Award
I was in charge of creating the models and textures for the backgrounds of each level along with designing, set dressing, and animating each level. I also did the modeling and textuing for the enemy and boss ships. Toward the end of the project I was tasked with creating the unlockable player ships, some of which are based off of other indie titles. |